Designs By Drew Portfolio On Flowvella
  1. Designs By Drew Portfolio On Flowvellane
  2. Drew Portfolio

If you're not already familiar with Dribbble, it's a fast-growing social network that allows designers and digital artists to post small screenshots of the designs, art, and applications they are working on. Best of all, the structure of the site is geared towards attracting comments, Twitter-style 'follows' and Facebook-esque 'likes', giving anyone who gives a sneak peek at their work the chance to get some valuable feedback on it. Or even get hired. We thought so.

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Check out our list of 50 designers and artists to watch on Dribbble. Then add your own recommendations in the comments below. John Passafiume. Design by Kelli Anderson is a designer who is always experimenting with new means of making images and experiences. From interactive paper to layered, experimental websites, everything begins and ends here in her studio which houses a 1919 letterpress and an assortment of other benevolent contraptions. She also teaches art history at Pratt.

Designs By Drew Portfolio On Flowvellane

Check out her! Studio Muti are Clinton Campbell and Min Jonker.

Based in Cape Town, South Africa, the duo combine their creative talents to provide a broad spectrum of illustration, typography and design. Their illustrations are fun and eye-catching whilst still maintaining a professional approach.

Robert Richter is an illustrator who hails from Dresden, Germany. His surrealist style immediately catches the eye, often incorporating a strong or political message throughout. Peter Main is a graphic designer and artist from London. Mainly focusing on branding and infographics, he has an eye-catching, modern style with some great typographical elements thrown in. Lauren Herda is a graphic designer living in Baltimore, Maryland, who is currently working for Bolster Labs. She designs websites and icons with a cartoon-like feel.

Andrewz (Andrew Zamkovenko) hails from Minsk, Belarus and focuses on web and app design. His designs are bold and animated, with strong Photoshop skills also coming into play. David Duff is a Dublin-based graphic designer with experience working in screen, print and information design. In 2010, he won the Zebra poster award and is currently working for Houghton Mifflin Harcourt.

His work is the perfect blend of typography, colour and imagery. Joey Furr London-based designer has worked with the likes of Corona, Coca Cola and Virgin Media. He uses Photoshop, Illustrator and Flash to create some cool branding and stand-out logo designs.

Felix Hornoiu is a graphic designer from Sacele in Romania. He mainly focuses on typography and illustration based around his love for the graffiti scene. Ryan Slater Texan describes himself as a 'graphic con-artist'. His prints make an instant impact with their bold lettering and no-nonsense approach. Well worth checking out.

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Anna Paschenko A rookie illustrator, St Petersburg-based creates cute and quirky icons for websites and applications. Simplicity is the key when it comes to Anna's designs. Jeffrey Devey Senior illustrator at Graphic D-Signs, has been a professional designer and illustrator since 1998. Hailing from Twin Falls, Idaho, his designs have a distinct vintage feel. Brian Hurst is a graphic designer based in Southern California.

He has worked with the likes of Ethan Hulse, Sevenly and Tim Timmons. His illustrations are colourful interpretations of important issues. Jillian Barthold is a Chicago-based creative with focus in graphic design, illustration, and hand-lettering. Her designs ooze innocence with their child-like playfulness. Alex Perez currently works as an illustrator and graphic designer in Madison, Wisconsin. 'With a passion for illustration and custom typography,' says his, 'Alex creates mischievously playful designs that contain elements from his surroundings. Influences include friends and family, type specimens, as well as vintage ephemera.'

Michael Spitz is an independent American designer, specializing in identity & brand development, custom typography, illustration, and information design. His designs are curvaceous and fun. Kyle Lambert Hailing from Greensboro, North Carolina, is an avid designer and illustrator. He has designed and created numerous websites as well as quirky icons. It's clear he doesn't take himself too seriously which comes through in his playful designs.

Eric Merced is a cartoonist who has professionally worked in illustration and comic book art. His take on classic characters such as Link from Zelda and Mario is extremely refreshing and fun.

Dustin Wallace Graphic designer resides in Texas and has had his work featured in Communication Arts, Graphis Poster Annual, and Antenna Magazine. Using a reoccurring colouring scheme makes his work instantly recognisable.

Bobby McKenna Hailing from Philadelphia, 's graphic design and illustration work is unique and inspiring. With several thousand followers, it's clear that Bobby has something special. Emir Ayouni is currently residing in Oslo, Norway and works as a web/graphic designer. He is able to present businesses perfectly with his unique style and eye-catching fonts. He has dubbed his work as 'simplexity' - simple designs with a complex touch. Drew Melton is a designer based in Grand Rapids, MI.

His work has taken off since the start of 'The Phraseology Project'. He's worked with the likes of Toyota, Saatchi and Saatchi and the Salvation Army. Richie Stewart Designer hails from Boston, MA and his designs are heavily influenced by skateboarding and punk rock. His logos have that old skool Americana feel which echoes his 'blue-collar' work ethic. Reagan Ray Texan has been designing iconic posters and logos for many years.

He's 1/3 of design collective Paravel, 1/2 of website Austin Town Hall and poster creator for The Many Faces of. Trent Walton hails from Austin, Texas and is the designer of responsive websites. His concept is 'to think about the web responsively is to think in proportions, not pixels'. Danny Jones Californian has a playful edge to his designs and has worked with apparel, websites, journals, film and posters.

Even though his fingers are in a lot of pies, his talent is undeniable in every medium. This is an expanded and updated version of an article previously published on Creative Bloq.

This is my latest piece. Done in Ps CS5, it uses a variety of elements to achieve the finished appearance. In its first stages, I drew some abstract designs thinking I would make some organic looking graffiti.

I wasn’t trying to spell anything, just basically continuing the flow of the design until i had a pleasing composition. What i had looked good, but not much better than my doodles in class; there was some nice shading and i had the luxury of being able to erase. As it evolved, the potential for an intricate, alex grey-esque, design became clear to me. (Any abstract image i draw is at some point duplicated and interwoven with the original, even if i don’t keep it for the finished product. I cant help myself.) I reflected the image several times, each time building up on the perevious design.

I recommend that any abstract digital artist at least try this technique. You can get some pretty substantial images, with little or no limit to its intricacy. You can think of it as creating a sort of 2D fractal. After i had some crazy designs i used a radial gradient of color and set it as my background. Then i went back to my designs and played around with their blending modes. I lost my breath when i experimented with the Difference mode. This caused some amazing color to shine through the negative space which was contrasted beautifully with the line work.

The originally black lines were now analogous to the colors they outlined. I put another object over all of this and again tried different blending modes. I got a nice glow/light effect and decided to keep it. Finally, a drop shadow and a low extrude gave the piece some depth and after fine tuning some details and signing my initials, i was done for the night.

😛 Here are some more examples where the same technique was used. These last two were made using vector graphics for the base design. Its a little less taxing on your processor, especially with large images. I showed my friend the work i had done for him the day after my last post. I wanted to see if it met his expectations.

This turned out to be a good idea. Needless to say, he didn’t like it much, i could tell. Said he’d “Talk it over with the band.” Uh oh, you know what that means I decided to go in a totally different direction thinking something abstract and tripy would be more up his ally. I showed him some earlier work of mine, and after telling me he liked it ’10x better’, started fooling around in PS until i had something fun looking. It was certainly fun to make, but If it were up to me, i wouldn’t have put the text in there. Still, the customer is always right. Oh wait im not getting paid for this Oh well.

Drew Portfolio

If i was only interested in $$$ i would have been a Jewel-thief. Kay, so I wanted to post all of my artwork up here a while back but while downloading ‘Repo Men’ from pirate bay i unleashed a particularly nasty Trojan onto my computer. Despite my feverish attempts to get rid of the virus, in the end, i had to re-format and in doing so lost everything. 15gb worth of videos from my trip to Germany a few summers ago, 17 days worth of music, all of my downloaded software, not to mention all of my original artwork files The list goes on. Thankfully all the art i was proud enough of to display at the career-day thing at school last semester is safely stored on my flash drive in a power point slide show. I don’t have access to many of the PSDs anymore but at least i can still present the best of last semesters work.

(jepegs of which will be up shortly i hope) Anyway, more importantly, a friend from school asked me if i would make up some art for his bands album cover. Im not getting paid but this is fine with me.

Im actually really stoked he asked me since we’ve been out of contact for a while and the album sounds pretty legit. Who knows how many people will see it. Pressures on. Their band is called The, and they play jam-tronica.

I wasn’t sure what that was before looking it up and was surprised to see a few of my favorite groups were labeled under the same genre. Disco Biscuits being one of them. Check out their Myspace page here. I didn’t think of looking them up on Google until after i did the work below but i think it still fits. Being able to listen to them while working is a great source of inspiration and in my opinion helps to link the emotion of the illustration with that of the music. So before beginning I went online and found some awesome CD cover/tray templates.

Free to download and simple to use. My friends requirements are that the cover say ‘FUN’ somewhere and that the artwork be centered around that idea. Sounds good, lots of creative freedom.;P Deadline is the sept. 20th, im gonna shoot for the 18th.

Heres my sketch. The idea i went for is like a retro, board-game advertisement. Mom is presenting the kids with a FUN new toy/game/tray of cookies idk yet.

A couple hours and several cigarettes later i had this Drop shadows and shading were applied to the happy family which now includes dad peeking his head around to see what all the commotion is about. He is slightly intrigued.

The background and skin-tones were added quickly just to get a sense of how it will look at the end. Not sure what will go on the Box.

Its too lateerr early, to think about it. Sleep now, box later. One of my most recent photo-manipulation pieces done for my brother-in-law. Its going to be the cover image for a script hes writing. I will post a link to his site when i remember what it is. This was a lot of fun to do. Since i usually only do illustrations and start off working with stuff i scan in, i was able to take a break from that and try something new.

I love how it turned out and have gotten some good feedback from my friends so this ones a win. Surprisingly less frustrating than drawing High res images are a MUST to work with.

A low res version of the same images would look a lot less powerful i think. So as the semester comes to a close and the mad dash to get my projects finished and in on time seems at an end. I must cut my losses and stick to goals i know i can accomplish. Im talking of course about the complexities of actionscripting.

Jericho is just about finished, or at least the three scenes that i wanted to do this semester are all linked together in flash, with spiffy animations and transitions. I had high hopes for the preliminary scenes of Jericho but looking back now i see them for what they truly were. Delusions of grandeur. My quest was to discover how to create an inventory with which items found in the game world could be dragged and then dropped (and then snap) to a grid. Or, an inventory with designated slots. The items would then stay in this inventory until the player called upon them again.

This proved to be to complicated to figure out myself, at least for the time i had. So i did my best and presented it to class without the inventory feature and was relieved to find i wasn’t the only one who bit off more than they could chew.

Anyway, maybe next semester i’ll go more into flash, but for the time being Action script will have to wait.